#include "error.h"

extern char error_message[256];

int error_main()
{
// TODO: This is where we go when an error message is encountered.
//  You may wish to print the error to the screen.
//  In this case however I'm just going to write the error to stderr
//  and return false.
	fprintf(stderr,"%s",error_message);

	return GAMESTATE_EXIT;
}

